Bay Area Darts is using the rules of the DRA (Darts Regulation Authority: www.thedra.co.uk) to govern the play of the actual game/match. They're pretty standard rules for 501.
Placement of players
- Players will be placed in divisions at the sole distrection of the League Organizer(s)
- Multiple factors will be taken into consideration, including, but not limited to: past performance, known ability, placement last season, and number of players
- This table will be one of the main guides:
League 3-dart avg / darts per game / Darts Index Format PlayDartsAmeria
ClassificationOther League Comparison Premier 71+ / < 22 darts per game / <= 7.0 Best of 20 Masters A+ or 2800+ rating 1 60+ / < 26 darts per game / <= 8.4 Best of 16 AA A or 2400+ rating 2 52+ / < 30 darts per game / <= 10.0 Best of 12 A A or 2000+ rating 3 42+ / < 36 darts per game / <= 12.0 Best of 8 B B or 1800+ rating 4 31+ / < 48 darts per game / <= 16.0 Best of 6 C C or 1600+ rating 5 Under 31 / 48+ darts per game / > 16.0 ) Best of 4 D D or <1600 rating - League Organizer(s) may elect to combine players into a single league at their discretion.
- If more than two (2) skill leagues/classifications are combined into one (1) league, the format may be based on each player's Darts Index and the players may play an alternate format.
Fees
- $10 must be paid before the season starts.
- Remainder must be paid by the 3rd week or players will be dropped.
Standings
- Two (2) points for a match win.
- One (1) point for a match tie.
- Zero (0) points for a match loss.
- Standings and tie-breaks will be based on 1) points, 2) leg +/-, 3) match wins, 4) Break %, 5) playoffs between all tied players
- Brackets that have multiple leagues playing together will have the standings and tie-breaks based on: 1) points, 2) match wins, 3) potential leg win%, 4) playoff between all tied players
- Potential leg win% is calculated as follows: Legs won / legs needed to win a match
One (1) computer with N01 per dartboard.
If a player drops out before completing the season: (no refunds)
- If more than 50% of the matches have been played, then the remaining matches will be forfeit wins for the other player
- If less than 50% of the matches have been played, then all matches will be zeroed out for the player withdrawing, and remaining matches will be regarded as a “BYE” for the rest of the season. Opposing player's stats can still be considered for the end of season awards.
- If a player plays exactly 1/2 of the season, then the other half's matches will be nulled.
- If a player does not show up for 2 consecutive weeks without informing their Bracket Representative, they will be dropped
Forfeits
- Forfeit winner receives 2 points for win and no leg wins.
- Forfeit loser receives 0 points for match loss and maximum number leg losses for their division. EX: Best of 6: 4 losses, Best of 14: 8 losses. Formula is total legs/2 plus 1.
- In the case of a double forfeit, both players shall receive the maximum leg losses
Start of the Game / Diddle:
- League Play:
- NO DIDDLE during regular league play. The player on the left side of the schedule starts the match.
- There might be League play where there is a Diddle, please verify with your Bracket Coordinator or the League Organizer. These will usually be noted on the schedule or if there are "place rounds" (ex: 3rd vs. 4th)
- Playoffs and In-Season tournaments:
- Who “diddles” first? The player listed on the left or top side of the schedule for that match. They do not get "choice" to "see" or "show", they throw first at the bull.
- Winner of the diddle starts the 'odd' numbered legs, loser starts the 'even' numbered legs.
- Premier and Division 1 players will PULL THEIR DART AFTER EACH THROW, giving the other player a clean bull to throw at. MUST hit a bull to win the diddle. 50 > 25 > miss.
- Division 2, 3, 4, and 5 players will diddle with the closest to the Bull to win the diddle. Players will have the choice to have a bull (either a 50 or a 25) removed from the board before they throw.
Make-ups
- Coordinate your make-up matches with your Bracket Representative AND Opponent.
- Play all make-up matches at your bracket's regular venue
- Try to arrange make-ups matches as soon as it is known you will miss a week.
- If you know you will be out before the season starts, we can build that into the schedule.
- If make-up matches are failed to be completed by the “make-up week”, matches will be recorded as a forfeit loss for the player who requested the make-up
- Make-up weeks may be a single week at the end of the season, or a 1st half and 2nd half make-up week depending on the schedule.
Start times:
- Each Bracket may have slightly different start times, but each “next match” should be scheduled to start 1 hour 15 minutes after the previous one.
- Next match starts at the scheduled time or 10 minutes after the previous one on that board.
- If the "next match" is the player's first match of the nite, then the scheduled start time will be the start time of the match. Players may choose to start early if both players agree.
- Players who fail to arrive, without prior notification to the Bracket Represenative and/or the opposing player, withing 15 minutes of the scheduled start time shall receive a forfeit loss. (see forfeit rules above for procedures and ramifications)
- If a player does notify the Bracket Coordinator that they will be late, it is the opposing playee's choice if they wish to play that match that evening.
- If the match is the 1st or 2nd (but not the last), then the match is to be scheduled for a make-up; this would be unfair to the player's whose match is to follow for starting much later than anticipated.
- If the "next" match's player's are there and there are no conflicts in the schedule, they may "play up" a time if both players agree, and the late player and opponent may play in the "next" timeslot if both player's agree.
Round Limits
- What are round limits?
- This is enabled to prevent runaway legs where each player is having trouble with the out.
- Basically these are the maximum number of turns that a set of players are allowed to throw before the leg is over and each player "diddles" to see who wins the leg.
- Round Limits are based on the Division of play
- There are no round limits for Division 1 and Premier.
Division Turns/Round Limit darts 2 13 39 3 15 45 4 18 54 5 22 66
Playoffs :
Top 4 players in each Division in each Bracket make the playoffs and will be held after the regular season has ended at the Bracket's regular venue on the regular league nite.
Division | Semi-Finals | Finals |
---|---|---|
Premier | Best of 23 | Best of 27 |
1 | Best of 21 | Best of 25 |
2 | Best of 15 | Best of 19 |
3 | Best of 11 | Best of 15 |
4 | Best of 7 | Best of 9 |
5 | Best of 5 | Best of 7 |
Bay Area Wide Championships
- After the season is over, we will hold a Championship, most likely on a Saturday or Sunday somewhere in the Bay Area.
- ALL players who played at least 50% of the season's matches will be invited to participate, along with any non playing League officials.
- Brackets may be drawn based on your typical Division of play
- Players may be seeded based on their Darts Index
- Players may play “up” a Division
- If your Darts Index is well below the standard for your Division, playing “down” will be considered on a case by case basis.
- Format is at the sole discretion of the Tournament Organizer
- Summer season will not have an event.